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Quake 4

20th April 2006, 10:55

New Quake 4 Patch

Finally id releases another page for Quake 4, which fixes some bugs, adds new maps and raises the performance of some PC-Systems of Intel.

So lets take a look at the statement of id about the Patch;

We really mean it this time… The QUAKE 4 1.2 Point Release is now available. This update replaces the 1.1 patch released several weeks ago, and includes all of the changes outlined for that update, including: a fixed pure server system, a new AddonPak autodownloading system, voice chat in multiplayer, a forcemodel option, brightskins, smooth stairjumping, a one-minute warning for tournament matches, Hyper-Threading Technology and Dual Core support as well as a number of multiplayer specific fixes. For a complete list of changes, please see the ReadMe. The full 1.2 update will bring ANY previous version of the game completely up to date, and it includes the 4 new professionally made multiplayer maps as well as the QUAKEMAS multiplayer map pack.

We’ve also provided an incremental 1.1 to 1.2 update for anyone that had previously installed the 1.1 update – this is a smaller download but it will only operate if you’ve previously installed 1.1.

The 1.2 update does affect pure server and protocol consistency. Therefore, players who update to 1.2 from ANY previous version will only be able to play multiplayer against other 1.2 users, and save games and demos created on any previous versions of the game will not be compatible with the 1.2 update.

And now lets see what has been added with the new patch, beside the bug-fixes;

Hyper-Threading Technology

This update enables QUAKE 4 to take advantage of the Hyper-Threading Technology of Intel(r) Dual core processors. Players who have computer systems with this processor will notice significant performance gains in QUAKE 4. With the update, systems with a single core processor which uses the Hyper-Threading Technology will have a performance jump of up to 25% compared to non Hyper-Threaded processors. Dual core processors with Hyper-Threading Technology will see a performance increase of up to 87%. In short, systems with this technology will see the game run much faster than ever before.

New Maps

 Outpatient - q4dm10
Cold, blood-stained hallways and flickering fluorescent lights set the mood in this once active Strogg medical complex. The heart-pounding pace of this map will keep players racing through the winding corridors, but only the quickest will survive. In addition to traditional DM, Outpatient can also be played in Team Deathmatch and Tourney modes.

 Skeleton Crew - q4dm11
The dark empty void that surrounds this stranded space station offers no pity for those lost in battle. This multi level arena generates fast paced action that commands the attention of players in all skill levels. Expert navigation of the twists and turns that lead from deck to deck will be your only ally. Engage your foes in Deathmatch or Team Deathmatch games. As an added challenge you can also battle it out 1v1 style in Tourney mode.

 Mind the Gap - q4ctf6
This massive processing factory uses alien technology to mine from the core of Stroggos itself - be sure to Mind The Gap in each base which only leads to an inescapable abyss and your death. This muti-tiered structure defies description and will leave only the heartiest and most cunning soldiers as the victors! Contest your team’s supremacy in CTF or Arena CTF modes.

 Double Edged - q4ctf8
Double Edged revisits the Quake II(tm) classic… with a twist – Capture the Flag! The battle arena has been doubled so brush up on your long range weapon skills, but don’t fret if your Rail isn’t exactly "impressive." You’ll also find some tight corridors for those of you more comfortable with in-your-face combat. Destined to be a classic in its own right, settle those team grudge matches in this remix of a classic in CTF or Arena CTF battle.

Forcemodels

Added a forcemodel option. Typing one of the three commands below and using tab complete will bring up a list of usable models for that command.


  Brightskins

Pro models for Marine and Strogg have been added. These two new skins are new game content and not replacements for the originals. They can be selected from the Multiplayer menu. Their names are "Pro Marine" and "Pro Strogg".
The combination of forcemodels and brightskins offer a dramatic increase in visibility

So all in all there is a lot of new stuff, which improves the feeling in Quake 4 and makes it smoother to play. HERE you can find the full ReadMe. Below you can find the download-links for the patch.

1.2 Point Release Full Patch (win32) (117 MB)
1.1-1.2 Point Release Upgrade (win32) (21 MB)
1.2 Point Release Full Patch (linux) (114 MB)


id Software

 

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