
Lately there has been a lot of buzz about Diablo 3 and the release of the highly anticipated World of Warcraft expansion cinematic opening, but where are the StarCraft 2 updates? Before the announcement of Diablo 3, there were constant updates on new and returning units, but have no fear! StarCraft 2 is coming back with more updates such as news on graphic card requirements and single player screenshots and StarCraft 2's Q&A Batch 43. VideoGamer.com recently interviewed Blizzard's executive vice president of product development and co-founder Frank Pearce.
VideoGamer.com: Some people say that StarCraft 2 is too similar to the first game. What do you say to those people? Frank Pearce: Well the first thing I would wonder is whether any of them actually had a chance to play the build. We definitely were deliberate about honouring the legacy of StarCraft. It's a concious decision on our part to make sure the experience reminds the player of the original experience, so I guess in some ways that's good, that that's what they're saying, because that's partially what we've tried to achieve. |
VideoGamer.com: Regarding the campaign, what kind of ideas have you got that you're looking to implement? FP: The biggest thing for us is immersing the player in the story, as far as single-player goes. We got a pretty rich universe that we want to leverage as far as that goes. The other thing would be the branching campaign, so that the players have some choices in terms of the route they take to experience the story. And also the technologies that they choose to leverage throughout the campaign. You might be able to choose between taking siege tanks into a mission or taking Vikings into a mission. |
VideoGamer.com: Which leads me nicely on to the next question which is when will they get the chance to play the game? Do you have even a rough ballpark for when the game's gong to be released? FP: Not really. We still have a lot of work to do. Anyone that's had the opportunity to play it at any of the shows we've shown it at might think wow, this feels pretty good, this feels pretty complete, so why don't they just release it? But we still have a lot of work to do on the Battle.net side and we still have a lot of work to do on the single-player campaign side. And until that stuff is done, the total package isn't there. |
You can read the rest of the interview here.
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(3 months ago)
#1
Dendra |
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i love the idea of respecting sc legacy and also the pla
If force won't work, use greater force.
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(3 months ago)
#3
CaLLizeR
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Is it possible to create DotA in SC2 ?
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(3 months ago)
#7
zoLo89
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AoS (Aeon of Strife)
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probably one of the more useless articles ive read in my lifetime
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(3 months ago)
#9
imperator-xy
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I could play it yesterday and I have to say that I really liked it. It looks like it's easier to learn (auto mining, multi building selection) but it also looked hard to master because of so many new units. But I am not sure about this, I could only test it for 30 minutes :(.
I hope they will release open Beta in some months. | |
With this interview carried out,I'm more confident that Blizzard Entertainment obviously won't disappoint those pla
A fan of Grubby from Malaysia!
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zoLo89 Author Last update : 23.08.2008 08:52 3 updates |
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