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Old 16th May 2007, 14:37 CEST   #1
ChillPill
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Okay, I'm bracing myself for the eventual wave of merciless flaming but I really think Blizzard should make Shamans' Lightning Shield affect only enemy units the way it did in early RoC. I'm not advocating auto-cast Purge (which I remember made Shamans unstoppable against all but the best HUs) but LS, as it's currently constructed, is such an unfocused and unwieldy spell to use. Ever since Walkers came out, Shamans seem to be phased out of the Orc Army. All Orcs seem to do now is build Shamans and Raiders. Maybe this way, more Shamans would get built, especially against HUs, which most Orcs have difficulty with nowadays thanks to Sky, and perhaps even against the UD's mass Fiends strat.

I don't think it's imba at all because the game already has so many magic- negating spells-- too much in my opinion, in fact. Abolish. Devour. Disenchant. Dispel.

While we're at it, I'd love to see a Necro upgrade, too. It should take more than one magic-negating burst to eradicate an entire radius of summoned skeletons.
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Old 16th May 2007, 15:04 CEST   #2
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LS is fine - leave it be..
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Old 16th May 2007, 15:17 CEST   #3
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As much as I would like to be a biased orc player right now and shout "Make lightning shield do 100 damage a second" or something else of the same degree of stupidity, I won't.

Ls is fine the way it is.
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Old 16th May 2007, 16:15 CEST   #4
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make Shamans' Lightning Shield affect only enemy = lvl 3 DH imoloation + cost less mana. is that fair to put on a bm and tc?? no offense, but its like deadman wanting evasion aura-> crazyman talk O_O
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Old 16th May 2007, 16:58 CEST   #5
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@#3: There's a major loophole is your analogy-- you can't negate Immolation with a spell like Abolish or Dispel. You can to a BM or TC with LS. Plus, all the units that have magic-negating spells are already staples of their respective armies: Priests for HUs, Destros for UDs, and Dryads for NE.
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Old 16th May 2007, 18:12 CEST   #6
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many people are going about this all wrong, all you need to beat a hu with orc is mass towers
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Old 16th May 2007, 20:29 CEST   #7
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Shamans is a broken unit, horrible damage, awful army role, Slow > BloodLust and LS is owned by Dispels and when you target your Grunts they damage each other cuz Meele have tendence to Cluster.

Shaman are out of service for a long time.
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Old 16th May 2007, 20:52 CEST   #8
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@#6: Exactly why they need a buff!
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Old 16th May 2007, 20:59 CEST   #9
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But this buff would make orc insanely overpowered no ground units could hope to stand against chain + wave + ls unless magic immune
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Old 16th May 2007, 21:59 CEST   #10
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yea, if it doesnt affect your own units than thats really imba, but i guess as long as it allows orcs to beat elves its balanced right?
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Old 16th May 2007, 23:04 CEST   #11
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You don't to keep them exactly as it is now, reduce the damage, or nerf another thing. It's not that difficult,
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Old 17th May 2007, 16:13 CEST   #12
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Its ok the way it is!
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Old 17th May 2007, 17:14 CEST   #13
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If they're fine, how come no one uses them anymore? These aren't like Necros or Banshees that were never staples of their army. Shamans were at one time. Now they aren't.
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Old 17th May 2007, 19:43 CEST   #14
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if they would only affect on enemy units, they should do like 5 dmg per sec, it would be fair maybe
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Old 18th May 2007, 00:06 CEST   #15
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Shamans were only made for purge and bloodlust, though mostly purge. You'd pretty much only use your shaman to dispell a summon or to remove slow from a unit. Spirit Walkers can dispell a whole radius removing many slows and hitting multiple summons. As for ls its fine the way it is its just not popularised by the pros so noone really uses it. Throw ls on a blade master then have him ww into a hu's base for some peasant harass and you will see that it works perfectly fine the way it is. If your using ls in a larger battle you just have to micro better to keep from killing your own units with ls.
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Old 18th May 2007, 22:53 CEST   #16
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SW Euro/Americas Qualies:

Protois played HU against the Orc Rob and won.
MadFroG played HU against the Orc Lose and won.
I don't think they were trying to avoid the UD vs. Orc matchup so much as trying to exploit the HU vs Orc matchup. I'm sorry, I'm still not deviating from my belief that the Orc need a buffed up Shaman to compete against HU now.
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Old 18th May 2007, 23:03 CEST   #17
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In the WCG 2005, Sky introduced the "Sky Strat", with Mass Sorcs + Summons. Now we are almost in the WCG 2007 and no sigficant change was made. 2 Years and the same joke strat .
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Old 18th May 2007, 23:09 CEST   #18
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Sky wasn't the first one with dual sanctums and mass casters. I believe that was Insomnia. Sky, however, made the t2 tower push to what it is today.
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Old 19th May 2007, 06:10 CEST   #19
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icyf > sky
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Old 19th May 2007, 09:03 CEST   #20
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Nerf orc!
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