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StarCraft

16th May 2008, 11:55

SC II: Q&A Batch 38


sc2

Over at the Battle.net forums, United State- Karune posted another Q&A from the series, while also mentioning that the graphics team is currently working on the units; this means we might get to see some new unit design pretty soon:

We have a traditional Q&A Batch this time around, in which we were able to add in additional questions from the community! There are still several art changes which prevent new screenshots from being shown, but once we get them out, they will be worth the wait! The development team has also been experimenting with many upgrades for all sides, which we'll also be updating the community on as testing progresses.


As for the 38th Q&A batch, here it is:

1. If the Roach is hit by any spell like "plague" or "psi storm," something that reduces hit points per second, will this be negated by its HP regeneration, or result in fewer hit points gained per second for the duration of the spell? (sclegacy.com)

To clarify, a Roach regenerates at a set rate and Psi Storm does a set amount of damage at intervals in the area of effect. Put that Roach under a Psi Storm in the current build for the full duration and the Roach will have approximately 50% of its original health after the Psi Storm is over. With a new upgrade ability at the Hive which allows the Roach to have an even more increased regeneration rate, the Roach will emerge from a full duration of Psi Storm at approximately 80% of its original health.

2. Will Starcraft 2's heroes showcase new models for each hero, or will SCII follow in SC:BW's footsteps, leaving heros as normal units with improved stats?

StarCraft II Heroes will have unique models in game, which will be different than standard units.

3. Will the ranking/experience system that Terran units used to have be available in the Map Editor as on option in Starcraft 2?

We will try to have this feature in.

4. Will it be possible to change (cancel, tie up, etc.) alliance during multiplayer game?

Yes, players will be able to have all the original diplomacy features as the original StarCraft and possibly a few extras in regards to controlling units and spending ally resources.

5. Will StarCraft 2 feature new map tile sets and will any from StarCraft be removed?

Many of the original map tile sets such as Mar Sara, Char, Shakuras, and Space Platform will be back in StarCraft II, as well as a few additional ones including a new Shattered City tile set.

6. What creature did the Zergling gain the inspiration to evolve into a Baneling from?

The idea of the Baneling didnt actually come from a certain creature. In actuality, it started from the need of something to fill the role of a ground-based, area-of-effect, suicide unit. To give added versatility to the Zergling, they had the Baneling evolve from the Zergling at tier 1 in current builds. For a suicide unit, the art team then took that idea and created a creature with huge sacs of volatile liquids, which you can see on the Banelings in StarCraft II screenshots.

7. Can you provide more details on the Reaper's mine ability? How much damage does it do? Is it effective vs. both units and buildings? Is it detectable without stealth detection? What's the cooldown on it?

The Reapers mines currently do 30 damage plus 30 additional damage to armored units (including buildings). These mines are not stealthed, have a 30 second cooldown period between uses, and are definitely small enough to make focus firing on them very difficult. In the current build, an upgrade is needed to allow the use of mines by Reapers.

8. Are the Zerg Sunken and Spore Colonies capable of moving out of the bounds of creep?

Yes, they are able to move and plant themselves outside of the creeps boundary. Keep in mind that all Zerg buildings not in the boundaries of creep will slowly degenerate and eventually die. Creep which moves into an enemy base will also damage enemy buildings at a slow rate as well, allowing for new types of creep pushing strategies in StarCraft II.

9. Will the Map Editor support letters from non-English alphabets (ó, ű, ő, ú, á, é, etc.)?

Yes, these characters will be supported.


We can surely appreciate the updates on the Roach, Reaper Mine, Sunken and Spore Colonies, so we give a big w00t to Karune and his team.



Related links:

Battle.net – SC II Q&A Batch 38

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Comments (17)

 

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(1 month ago)  #1 myMYM|The1Crow
The1Crow
lol at questions 9... so useless ;p
Some ppl come into our lives and quickly go. Some stay ever!
(1 month ago)  #2 myMYM|ZeeMike
ZeeMike
Omg, Roaches are imba... Surviving psi storm? How the heck will a toss fight zerg now?
Do not hesitate.
(1 month ago)  #3 myMYM|vhallee
vhallee
roaches can now give the finger to the storm yay! :D

and the offensive sunken/spore colonies + damaging creep = love.

I'll be nicer when you're smarter.
(1 month ago)  #4 cyclone24
 
Also many thx to Karune and his team for letting us waiting one year for a warcraft patch. Btw, how many players are testing the patch now in beta server? :))
(1 month ago)  #5 myMYM|WarNiX
WarNiX
roaches and banelings seem pretty hard to fight off, hope blizz will be able to keep the balance
(1 month ago)  #6 myMYM|vhallee
vhallee
or you can switch to Zerg ;p
I'll be nicer when you're smarter.
(1 month ago)  #9 myMYM|proAJune91
proAJune91
zerg = noob = never ;P
Jaedong = noob :p~

- My dream is to come into being such a sunlight -
(1 month ago)  #12 shininghope
 
lol i agree. with that. Terran FTW! =]
(1 month ago)  #14 myMYM|proAJune91
proAJune91
me protoss player ;)
hehê but terran is cool. :D

- My dream is to come into being such a sunlight -
(1 month ago)  #15 myMYM|WarNiX
WarNiX
and betray my friends from aiur, never
ok, i`m already playing some zerg in 2v2 and some 1v1s atm :)
(1 month ago)  #17 shininghope
 
=S surrounded by protoss players. you 2 and 2 of my friends XD . Tech to Lockdown fast =D
(1 month ago)  #7 manhunter321
manhunter321
waiting for sc 2
you will know and recognise me after somtime
(1 month ago)  #8 myMYM|proAJune91
proAJune91
wow
hahah
SC II will be support vietnamese? hahah
ú ù :D ố ồ...hêhhee

thanks vali :D

- My dream is to come into being such a sunlight -
(1 month ago)  #10 myMYM|Snotty
 
9. Will the Map Editor support letters from non-English alphabets (ó, ű, ő, ú, á, é, etc.)


Yeah but there are many non-english alphabets... including cyrillic, that has not much to do with latin-alphabets, so re-creating all letters means extra work. Let's hope Blizz guys don't get lazy.
Last edited by Snotty at 16.05.2008, 22:26

"I pick my nose, therefore I am"
(1 month ago)  #11 myMYM|proAJune91
proAJune91
So i can compete with my full name in Vietnamese: Đinh Hồng Phượng
he he he :D

- My dream is to come into being such a sunlight -
(1 month ago)  #13 shininghope
 
Roaches ........ =[
(1 month ago)  #16 cunty
cunty
*drool*
i just saw a preview for C&C red alert 3. Hopefully this will speed things up for SC2.

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