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StarCraft

11th March 2008, 13:00

StarCraft2.com - Zerg section up

mym

We previously reported here that Blizzard just announced the last race in StarCraft II, the Zerg. Right now, the Zerg section on starcraft2.com has just been activated.

There was a lot of excitement when the first Zerg teaser was shown by Blizzard. After that, concept pictures, in-game videos or FPVODs of Korean progamers started flowing towards the community, and the positive feedback that was manifested was something that Blizzard representatives sure enjoyed.

Just after the press conference, the Zerg Q&A Batch and progamer interviews, a new change was spotted: the Zerg section on www.starcraft2.com came online. So far we have 2 new units there: the Hydralisk and the Mutalisk. Let's take a look at them:

Zerg Hydralisk
Type: Medium Assault Warrior

Core Genus: Slothien

Primary Attack: Needle Spines

hydra
Hydralisk assault on a Protoss encampment

The Hydralisk has managed to keep its spot it had in Brood War, with no apparent changes in its abilities, meaning that it is still a medium sized unit capable of hitting both ground and air units.

Hydralisks are especially fond of lying in wait for their prey. Groups of them have been observed burrowing into the ground in the pathway of civilian workers, uncovering themselves when they sense an opponent is near. Ambushing from burrowed positions is a favored hydralisk battle tactic, with hydralisks showing a preference for waiting until an enemy has passed before emerging to attack, or boxing in a group of enemies to destroy them with a deadly crossfire.

The second new unit on the site is the primary aerial unit, the Mutalisk:

Zerg Mutalisk
Type: Medium Attack Flyer

Core Genus: Mantis Screamer

Primary Attack: Glave Wurm

muta
Mutalisks harrassing a Terran outpost

The Mutalisk did not change either, or so it seems: it is still a fast unit, with rather low HP and the same bounce attack type that hits up to 3 targets.

Mutalisks form the primary flying forces of the Zerg, making hit-and-run attacks against vulnerable installations and wheeling across the skies in prodigious numbers above Zerg nests or land-based forces. Many attempted engagements with the Zerg have collapsed due to the rapid arrival of large numbers of Mutalisks before any meaningful air defense could be mustered. Under these circumstances the total loss of the forces involved is virtually guaranteed.



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Comments (7)

 

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(7 months ago)  #1 manhunter321
manhunter321
oh man nice even if starcraft 2 developers pee somewhere it will be up
you will know and recognise me after somtime
(7 months ago)  #2 Letalis_
Letalis_
With the detector ablility of the overlord gone Bisu will no more need corsairs (phoenixes). PvZ will evolve into DTvZ. xD

I can imagine some of the PIMPEST PLAYS 2009 :P Colossus, stalker, ... there are so many possible moves OMG OMG OMG
Last edited by Letalis_ at 11.03.2008, 14:46
(7 months ago)  #3 myMYM|vhallee
vhallee
well the detector ability doesnt seem gone - it just became an upgrade. besides the evolved overlord (overseer) has bigger sight/detection radius so watch out DTs! :D
I'll be nicer when you're smarter.
(7 months ago)  #4 theSpaNiarD
theSpaNiarD
when SC2 will be in our markets? We have any aproximated date?
You owned my heart -SpaNiarD
(7 months ago)  #5 SaCRe)Kaka-
 
we'll never have the exact release date until 1 day before the release :D lol

most rumors will point out that it'll be release by the end of this year maybe
don't get your hopes high though ;D
(7 months ago)  #6 MYMTitank
MYMTitank
fine but when go out SC2 ???
(7 months ago)  #7 myMYM|proAJune91
proAJune91
i guess about after the WWI or may be during that event, we'll hear some more
- My dream is to come into being such a sunlight -

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