Articles

15th November 2008, 19:40

Amateurs: Do they stand a chance?

Revolutionaries of Counter-Strike

Remember the days of compLexity before the CGS? 5th at Winter CPL 2004, ESWC 2005 World Champions, WCG 2005 USA Finals runner-up, champions of WSVG CPL Summer, the list goes on and on. Jason "1" Lake bought five of the best Counter-Strike players in the Invite Division of the Cyberathlete Amateur League and brought them to the top of America and to the top of the world.

http://www.mymym.com/gfx/lakecomplexity.jpg

Jason Lake watching his team play

The public, in general, felt that Lake's plans would prove futile. The public said that chemistry couldn't be bought. The public said that coL was a pitiful sight and would not ever achieve anything. After compLexity rolled past some of the world's best teams at CPL 2004, including Destination Skyline, 4Kings, and mousesports, nobody was flicking around negative comments. Why was this apparently amateur team so successful, and how did five players who had never played together before compLexity was formed, defeat the world's premier teams?

 

Professional Gaming's Drawback

Counter-Strike is a relatively stable game compared to others in its genre. Teams that were playing at the world class level back in 2002 and 2001 are still winning events today. It's not often that fans have the opportunity to see new talent in the scene. There exists, at the very top of the CS community, an inner ring of elites which rarely allows outsiders to penetrate unless by an incredible stroke of luck. For instance, consider the recent release of LUq from the Meet Your Makers team. The chances that he will be replaced by a Polish player who is already established and is already playing at a similar level to the other MYM players are essentially 100%. I would not be surprised to see a player of Frag Executors, justplay, BENQ, or Fear Factory joining their ranks.

 

Scouts and Drafts?

Competitive gaming is a distant dream for many young men and women out in the world. Many strive to reach the top, to play at ESWC, WCG, to represent the big names, yet very few succeed. It is quite common to see amateurs posting in gaming forums such topics as "How do I become a pro player?" and "What is the best way to improve my game and go pro?" That is one of the faults of professional gaming: lack of fresh faces. The CGS is a very illustrative example in this case; the draft is quite amusing in that it's more of a trading event than an actual draft. Managers simply grab the same players floating around at the very top of their game and they don't bother to look in other places. Out of the millions of gamers in the amateur world, can it possibly be that there is not a single player who has the talent and potential to grow and become the next SpawN, the next Heaton, the next Neo? What might Counter-Strike be if top teams drafted amateurs who perform well, brought them through the invisible portal of eSports and showed the world of professional gaming to them?

http://www.mymym.com/gfx/stockholm.magnetik.JPG

What if a draft existed existed in the pro gaming scene, like in CGS?

In such an endeavor, fnatic is the forerunner. Their Academy has proven to be astonishingly successful in the Call of Duty world. Compare what those players were before to what they are now. What if every team did that, and what if the idea spread to Counter-Strike? Essentially, professional gaming would be exactly like professional sports. The NBA, for instance, always has new faces and it is always a pleasure to watch how the rookies play against the veterans and sometimes it is stunning to see how badly the beginners humiliate the experienced. Gaming teams, by hiring a talent scout who is knowledgeable and understands the scene, could potentially begin the dig for gold that is hidden and has been hidden for decades. Is it not possible that there could be more frods and more Wardens in CAL Invite right at this moment waiting for a breakthrough and for a chance to become professional? There are many even players of such a caliber in lower divisions that have not yet found a team which could develop their potential and make them into world-class gamers.

compLexity already tried hunting for talent in amateur leagues and there is no need for me to talk about the success they have had against some of the most experienced players in the United States and also in Europe. Ideally, a scout would take the role of Jason Lake and would follow players who perform outstandingly in lower leagues, such as CAL Invite, Clanbase OpenCup Premier, and ESL Major Series. There is not even a necessity for a full five man lineup to be picked up. Top amateurs would be allowed to play with professionals in a trial period and released off contract should they fail to demonstrate improvement or potential to grow.

http://www.mymym.com/gfx/slash.JPG

Slash is an amateur team that has shown potential in the pro scene. Could there be others?

At the end of the day, the real issue is the lack of connection between the amateur scene and the professional scene. The fact that I have one foot in CAL and the other in MYM brings a very interesting perspective to me. I have competed with some incredibly skilled players from CAL invite, main, Clanbase OpenCup, EuroCup, CEVO main, and so on. It is difficult to say that they do not have the talent to become professional. All they are missing is a mere outlet; if only somebody could recognize that they are a beautifully valuable yet raw diamond requiring only the work of a skilled craftsman, then maybe they could be the next Heart of Eternity.

 

Many thanks to my close friend Andrew "DreameR" Kernats for sparking my ideas and for sharing his perspective.


Pictures courtesy of: Gotfrag, CGS, and CAL.

 

 

 

 
Comments (14)

 

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(7 months ago)  #1 Puma
Puma
good read! i pretty much like the idea of having a scout in addition to the manager
Never forget that only dead fish swim with the stream
(7 months ago)  #2 ever4ecoLA
 
yeah, #1 is right, great job!
if You want to have some sex - f*ck my dog, his name is Rax
(7 months ago)  #3 bomb
bomb
Nice read, good job guys, i really liked it
(7 months ago)  #4 DreameR7g
DreameR7g
Thank you ^^ Of course, most of the credit goes to Nemesis himself for writing a great article!
(7 months ago)  #5 --Nemesis--
--Nemesis--
haha well it was your idea, I just ran with it and added some examples :D nice that we have a guy with fresh ideas in our crew now, Puma's stuff is getting boring haha :P
I'm forever wishing I was blowing bubbles like Phil :<
(7 months ago)  #6 stef-
stef-
hehe nice article.. I think I couldve been a real pro in cs
i already played with the big names like mouz mtw ocrana etc ppl dont know the old clans i guess.. but thats all years ago,
as cs was more a lan event than such an international "sport" with internet, own tv, broadcasting etc
i also think that counter strike has seen its best days.
ppl simple realize that there r better things than gaming ;)
oh and btw 1.5 for ever! everything after = trash ;d

pro
(7 months ago)  #7 fams
fams
I think it depends on what your opinion of 'professional' is. Some people, mainly in NA think that if you are cal i, that you are professional. Which to me is ridiculous.

I think more teams should invest in Amateur divisions like fnatic has with their 'fnatic academy' where they take (or took, they haven't used it much in the past year) amateur players and helped them grow. Too bad organizations don't have enough money to do this really.

New teams will come, older organizations like SK, MYM, fnatic, eSTRO and the rest of them will take notice. But it will take time.

We aren't at a stage that we can have scouts like professional sports teams do. It would help though and I think it will happen, E-Sports just needs to mature a little bit.

Mess with the best die like the rest
(7 months ago)  #8 --Nemesis--
--Nemesis--
well, I'd classify a gamer as professional once he begins to earn a salary off playing the game. As for your latter point, I agree with you completely. eSports is still growing and will continue to grow, and my perspective is simply that having scouts would really help the community expand and mature.
I'm forever wishing I was blowing bubbles like Phil :<
(7 months ago)  #9 Qu1nt
 
a scout would be the next level of competetive gaming..
(7 months ago)  #10 imperator-xy
 
Maybe professional teams just have to start more actions like WE.09 or mouz.08 (you know, when mouz started to form a Chineses squad with ellis, yumiko, macsed etc.).
I've never seen that in CS.
(7 months ago)  #11 jennyso
jennyso
When premier was still around many teams were brought from that division to invite and it wasn't pretty ^_- plus all that really matters in 1.6 is LAN. Which can be hard for some teams to get to if they aren't properly sponsored which is part of the problem with 'new talent'.
Just glad to see col back in 1.6 along with all of the other teams now that CGS kind of didn't work out.
Last edited by jennyso at 25.11.2008, 19:01
(7 months ago)  #12 --Nemesis--
--Nemesis--
I don't think I've ever seen an achievements list anything close to yours, nice stuff! and you're only 20? wow :O
I'm forever wishing I was blowing bubbles like Phil :<
(7 months ago)  #13 jennyso
jennyso
Haha there are many longer ones of pros that actually list them :D
(6 months ago)  #14 GMMaLaK_
MaLaK_
I agree, scouts would approach eSports to sports, to say like that :)

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