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The question about a possible future as a StarCraft 2 player, is part of every WarCraft 3 interview these days. The new Blizzard title is so big that nobody can ignore the possible changes when it releases.
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| StarCraft 2 and the CS:Source issue |
Who will play the new game? Which tournaments will go on and use SC2 as their primary game? And will the Koreans continue to dominate the StarCraft universe? These questions should make a bell ring if you were playing Counter-Strike in 2004. Just four years ago VALVe released CS:Source, built on the original CS, and the community was hoping for another blockbuster. In the end CounterStrike:Source was successful, but it took years for the game to be accepted in eSports.
That's exactly what could happen to StarCraft 2 in Korea. The game is that much different and - from the star players like BoxeR, Stork or Savior's point of view - a lot easier. Does it sound familiar? CS1.6-supporters still believe CS:S is an easier game, with bigger hitboxes and an easier control over the recoil. Can StarCraft 2 survive in eSports without the so important Korean market?
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| WC3: not big enough as a globald game |
Right now WarCraft 3 is strong in Korea and China. There are still some smaller, national markets like Russia or Germany, but the vast majority of good players are from Asia. What would happen if the Asian eSports-market is not supporting the new game? Would you find new eSports stars in Counter-Strike dominated regions? For the ESL and KODE5, WarCraft 3 as global game is not strong enough. Could the picture change if StarCraft 2 is going to be supported by those countries which choose WarCraft over StarCraft right now?
StarCraft 2 as a single-player casual game will be a huge success, but the eSports world will still have to decide if the game will fit to their approach to gaming. There were a lot good games in the past - casual blockbusters like Halo 3, CoD4 or World in Conflict - in eSports they never really had an impact on the big stage. A fact, that kept the variety in eSports small. Because of that, the CS- and WarCraft players were able to skim the big prices in the last couple of years, while new players have been left out, wanting to play other games than the "old" ones.
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| Will Grubby switch to SC II? |
Because of that, a new game in eSports, which every big organisation supports, could be an accelerator for eSports' growth. New players into eSports, means a bigger audience and in the end a bigger interest of companies and sponsors. Casual gaming is bigger than the movie industry, StarCraft 2 could be the chance to get a larger piece of that pie.
In the end it looks like China will be a decisive market for SC2 in eSports - that is if Korea decides to stay with the original version of the game. The region is already strong enough to nurse quite some WarCraft-progamers, who probably wouldn't been able to survive without the support of the thousands of people in China. For most of the tournaments there wouldn't be enough tournaments, sponsors or clans interested in them.
When StarCraft 2 comes out, sometime next year, those supporters will hopefully join the new game and produce a new eSports title. That would be good for everyone.
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(7 months ago)
#1
Letalis_ |
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Last edited by Letalis_ at 03.12.2008, 22:36
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(7 months ago)
#2
RAAMZES
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Nice read :) gj
And btw Grubby looks Sooo stupid on that pic XD | |||||||||||||||||||||||||||||||||||||||||||||||||
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(7 months ago)
#5
blackdo0r
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Quoting ONe: lol | |
(7 months ago)
#6
Dendra |
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i expected a more in-depth or more "pageful" article, not a semi-blog, oh well on the other hand that's a smart move considering that i was hoping for an outsider doing an in-depth analysis of sc+sc2 and then dragging him into a debate in a land where his feet cant identify what's soil and what are the clouds floating above his head.
basically it's quite simple, foreign esports scene relies on lazy asses while korean scene relies on competitive spirit where nothing is expected to be easy. cs source fits perfectly in the global esports scene because majority of cs pla when it comes to sc, its heart lies in korea, everything outside that circle is a different universe, totally irrelevant to its existence and survival in esports. sc2 will be huge, will be popular, it will win hearts of many, many rich white boys who like to call themselves true fans of a game just because they can name you all the characters and know the whole storyline by heart. most importantly game will be easy so that the communities like wc3 find it accessible to them, so to say. the sc concept never was accepted anywhere outside korea, it's just 2hard, if anyone thought that sc2 will be an improvement, something even harder...blizzard is no fool, they've seen how much people loved the concept of wc3, kicking out as many aspects of rts as possible...then came dota, even worse case and even more popular which is quite impressive for a mere map (i wonder how popular would be a game where you'd have to lick a lollypop, my wild guess would be that dota community would be thrilled by the idea and start playing that awesome, hard game asap - but to make things interesting a team of 5people would have to lick the lollypop so it would take tremendous team work and coordination to find the most effective way for all 5 of you to lick the damn stick at the same time) excuse me for my sarcasm, where was i, ah yes - so basically future of sc2 in esports is safe as everyone will accept it (hell if command&conquer and aoe3 was accepted, not to mention..yuck....guitar..*spits*....hero....yuck, again...), as for sc2 in korea - the answer is simple, only a "pro version" will be accepted, nobody wants to play a game which has been modified to a level on which every **tard can play it, autocast, automine, autothink mode? oh geez lemme drink a soda while im playing, real strategies are ba all in all, sc2 outside korea=yes, in korea=no. im having doubts about sc2 even outside korea, well other communities will love it but you can see alot of anger in sc community and many people demanding two versions, one for chickenheads and one for real sc pla i mean personally i'll play sc2 most definetly, in the same manner as i played Armies of Exigo, a fun game :) but i'll always come to sc as it offers something no other game in RTS genre never could and probably wont in near future. If force won't work, use greater force.
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(7 months ago)
#9
vhallee |
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i usually like to think that its better to not do something rather than to do it poorly, and this 'article' kinda proves it to me.
as a fellow journalist beemit, i would suggest you actually get yourself acquainted with what starcraft really is, before creating these 'articles'. to me it's a mere blog, with little to no information whatsoever. and another thing: please, never ever mix sc with cs... it's just painful. i wrote a month ago in romania's biggest gaming magazine about starcraft and what's gonna happen to it in korea when sc2 is out. because of copyright issues i cannot paste fragments here, or i would have made a mess over here. starcraft2 is definitely the most anticipated RTS ti also, starcraft and south korea are together for a reason, but i bet you dont know it and i wont explain it here cause its just too much. basically blizzard wants to take the wc3 pla simply because you don't know why starcraft is so big in korea, you will not understand what will happen to sc2. lemme help you: sc2 will be big in other countries too and korea will not be the leader. it will be in the top but not the leader, mainly due to the fact that they plan on having simultaneous leagues for both games. everyone will switch to sc2, but you know why? because of the same reason why St. Anger got Platinum Album: OUT OF PUBLIC CURIOSITY. people will buy it and play it simply cause its named starcraft. but what if sc2 wont be as successful? then im gonna see some unemployed wc3 pla Last edited by vhallee at 03.12.2008, 20:37
I'll be nicer when you're smarter.
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(7 months ago)
#12
BeeemIt |
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Interesting opinions vhallee and Kendra and I wouldn't even disagree with you, but StarCraft is not more or less than a normal eSports-ti
In my opinion all those things like no auto-mining, unit-limits etc are not features of a game, but just things Blizzard couldn't do different ten years ago. To see that those features of the game, make it a lot more difficult for beginners and really doesn't fit to the important concept "easy to learn, hard to master", is not just positive. It's quite important for a game that's supposed to sell. Although Blizzard loves eSports and the competition, they need to make money. And a game like StarCraft with such features wouldn't sell as much as a game, that can compete with other new games with those gameplay-features. I am quite sure eSports is as well successful in countries outside of Korea and I believe that it is not only successfull because you need to be especially competitive, but because the scene developed the right way. Last edited by BeeemIt at 03.12.2008, 20:59
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(7 months ago)
#14
XATMO8G
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The article wasn't very in depth or very detailed. It was more like a simple article expressing an opinion. I can't decide if I like it or not right now.
As for Starcraft 2. I support all the changes Blizzard did to make it easier. These days people want a game that is easy to learn. The original starcraft was really hard to learn and even harder to master. I believe that there are still alot of things to be done in a game even with the automining. I hate watching matches where the pla | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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xxx[...]
nice article... but i believe that each game has their space and the pla be the best
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(7 months ago)
#18
BA|frequency- |
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Too many hypothetical questions, but still an interesting read.
<VisarkA> one night ended with me sleeping in jolies bed
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(7 months ago)
#19
proAproAJune91 |
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Quoting vali: you're my man without any doubts, vali. Junnie really really loves you, from the bottom of her heart. Automining or everything related to "auto" in SC is really stupid! Well, i expected something more in this page. I thought you would make a guess about SC II's future in Korea and outside Korea but you just kept giving the readers many many many questions. And they (your questions) gave me some empty feelings. I guess you have not played SC much, have you? So I can see you could not wrote anything in-depth about my game, vali's game, dendra's game and many other ppl's top 1 game. You didn't know what made SC so popular in Korea; then, you wrote about it perfunctorily. If I'm not wrong, even you told me and everybody in here that we (eSport lovers) would play SC II definitely when it came out but we had to let it sometime to see if it was a suitable game to be called as new eSport ti In my mind, this article gave me nothing about how SC looks like in future but it kept telling or asking me some questions that I had been told for million times before. Hope to see other in-depth article about SC and SC II in future (in case if you're ready) p/s: to me, blizzard is no fool but they're no god, too Last edited by proAJune91 at 04.12.2008, 07:45
Fear is not what I'll get. It is what I've created myself
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Guys, less fighting more loving!
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(7 months ago)
#22
Malystryx |
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Beeemit getting ganked by fellow writers! ;DDDD
Glad to see you get your own column space Beeeeeeeeemit! I shall return to have a look! ;D Lawrence "SK.Malystryx" Phillips ~ SK Gaming
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(7 months ago)
#23
Publiplz
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- "Right now WarCraft 3 is strong in Korea and China"
OMG yeah, that's why korean pros have to move to and being paid by european teams like MYM or SK gaming long ago, isnt it? - "That's exactly what could happen to StarCraft 2 in Korea." or... not? What has source to do with SC2 man? Of course in communities like sc people will always prefer to stick to their old game as they think it's perfect and the rest are unskilled. But that's exactly what Blizzard is aiming against, and they did it for war3 RoC for a while, damn, even made some good tournaments for WoW wich is more casual-oriented by far But again, talking about counter strike and e-sports... where does WCG come from? Where does e-sports come from? and which game? yes you know it. Starcraft. And... FPS are bigger in other countries? who cares? I don't see Musamban1 (for example, cs pla Now THAT's e-sports, definitely. | |||||||||||||
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(7 months ago)
#25
=XII=sAy-CheeSe
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DRAMA!
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(7 months ago)
#26
Lun-
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nice read. lets wait for sc2 to be out then. :D
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(7 months ago)
#29
CryMeAReaver |
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I really expected a more detailed article. I think if SC2 is successfull (casual as well as in esports) is depending on the "Hype" factor.
It is sure that it will be a successfull casual game because the SC2 Hype for SC2 as a casual game cant be stopped seeing how huge it is now. If it is a successfull esport game is depending on the support of the leading e-sport organization in the western world, asia and especially China and Korea. If in Korea OGN, MBC, Fomos (and so on) decide not to hype sc2 and dont give it too much attention, it wont be successfull in esport there even if it is THE PERFECT ESPORT GAME or NOT. So its not in the hands of the community but in the hands of e-sports orginazations like ES Nation, Turtle Entertainment, PGL, RM.de and other media. | |
(7 months ago)
#30
Ilvy |
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Wc3 will fall, SC only if koreans follow to SC2, WCG = korean money so whatever they chose we get, money makes the success, not the community unfortunatly
This place is empty
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(7 months ago)
#34
oX
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I don't know what will happen. Maybe SC2 multipla
I just wait and see want to play the game anyway if I like it i might play it more and possibly in competition if I don't, I'll just go back and wait for the next big thing :))) | |
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Last edited by The1Crow at 06.12.2008, 02:03
Laugh as much as you breathe and love as long as you live.
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(7 months ago)
#37
vhallee |
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Last edited by The1Crow at 06.12.2008, 02:04
I'll be nicer when you're smarter.
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(7 months ago)
#38
Eleonore |
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Well actually i agree with Vali concerning the future impact of SC2 on the population and for sure it's gonna be very huge, even bigger as W3 .. its normal time goes on, and other games let place for new games !
A lot of people tend to speak about SC without really knowning this universe nor the gamers of the game, but still this game got many people on it even if its a pretty old game ... It's gonna be really nice bcoz then it will just li The pros of W3 and SC won't probably be the same on SC2 ... lets c | |||||||||||||
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After reading this thread, I think Dendra and vhalle need to write more Columns =)
I guess the topic has already been derailed. =P | |||||||||||||
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Quoting Mirhi: LOL. Especially Dendra =P. But they made many valid points and the discussion sheds a lot more light on the subject matter than the article itself. ><" And a little out of topic but... Are we ever going to have a Diablo 3 article/spotlight? I'm a huge fan of the Diablo ti the world is my playground...
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(6 months ago)
#51
PltO
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#15, Starcraft would NOT be where it is today if it wasn't popular to people who don't play the game.
It started that way I guess, if you watch old vods you'll see a studio full of young adult males, who probably all played the game. If you watch games today, there are soooooooooooo many young girls watching - do you think they are hardcore gamers? I wish they were (since then we might finally see some more female SC pros aside from Tossgirl) but I doubt it. Bottomline of my post is this; to enjoy SC watching SC you do not need to be hardcore, you don't need to understand the game. It's an exciting game even without understanding what goes on "beneath the surface", and I'm sure anyone would find the First Person Views impressive. It has the star appeal, it has excellent commentary, and it has exciting gameplay, the basics of which are easy to grasp even for the un-initiated - understanding the game is not needed even if I'm sure you'd get more out of it if you did. Last edited by PltO at 17.12.2008, 06:23
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(6 months ago)
#53
MrJayGatsby |
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Very interesting read and love the RTS FPS comparison image :D
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BeeemIt Author Last update : 13.10.2008 22:58 1 updates |
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The1Crow Last update : 03.12.2008 17:48 5 updates |
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Phil Last update : 20.11.2008 17:16 8 updates |
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Two-time WCG winner, considered as one of the best Warcraft 3 players in history, an idol and role model for thousands of fans, featured in a the eSports movie beyond the game and despite to that all,... 