Articles

03rd December 2008, 17:50

Battleground China: StarCraft's future?

The question about a possible future as a StarCraft 2 player, is part of every WarCraft 3 interview these days. The new Blizzard title is so big that nobody can ignore the possible changes when it releases.

 
StarCraft 2 and the CS:Source issue

Who will play the new game? Which tournaments will go on and use SC2 as their primary game? And will the Koreans continue to dominate the StarCraft universe? These questions should make a bell ring if you were playing Counter-Strike in 2004. Just four years ago VALVe released CS:Source, built on the original CS, and the community was hoping for another blockbuster. In the end CounterStrike:Source was successful, but it took years for the game to be accepted in eSports.

That's exactly what could happen to StarCraft 2 in Korea. The game is that much different and - from the star players like BoxeR, Stork or Savior's point of view - a lot easier. Does it sound familiar? CS1.6-supporters still believe CS:S is an easier game, with bigger hitboxes and an easier control over the recoil. Can StarCraft 2 survive in eSports without the so important Korean market?

 
 WC3: not big enough as a globald game

Right now WarCraft 3 is strong in Korea and China. There are still some smaller, national markets like Russia or Germany, but the vast majority of good players are from Asia. What would happen if the Asian eSports-market is not supporting the new game? Would you find new eSports stars in Counter-Strike dominated regions? For the ESL and KODE5, WarCraft 3 as global game is not strong enough. Could the picture change if StarCraft 2 is going to be supported by those countries which choose WarCraft over StarCraft right now?

StarCraft 2 as a single-player casual game will be a huge success, but the eSports world will still have to decide if the game will fit to their approach to gaming. There were a lot good games in the past - casual blockbusters like Halo 3, CoD4 or World in Conflict - in eSports they never really had an impact on the big stage. A fact, that kept the variety in eSports small. Because of that, the CS- and WarCraft players were able to skim the big prices in the last couple of years, while new players have been left out, wanting to play other games than the "old" ones.

 
 Will Grubby switch to SC II?

Because of that, a new game in eSports, which every big organisation supports, could be an accelerator for eSports' growth. New players into eSports, means a bigger audience and in the end a bigger interest of companies and sponsors. Casual gaming is bigger than the movie industry, StarCraft 2 could be the chance to get a larger piece of that pie.

In the end it looks like China will be a decisive market for SC2 in eSports - that is if Korea decides to stay with the original version of the game. The region is already strong enough to nurse quite some WarCraft-progamers, who probably wouldn't been able to survive without the support of the thousands of people in China. For most of the tournaments there wouldn't be enough tournaments, sponsors or clans interested in them.

When StarCraft 2 comes out, sometime next year, those supporters will hopefully join the new game and produce a new eSports title. That would be good for everyone.

 

 
Comments (53)

 

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(7 months ago)  #1 Letalis_
Letalis_
Last edited by Letalis_ at 03.12.2008, 22:36
(7 months ago)  #2 RAAMZES
 
Nice read :) gj

And btw Grubby looks Sooo stupid on that pic XD
(7 months ago)  #3 The1Crow
The1Crow
It was supposed to be cute ;)
Some ppl come into our lives and quickly go. Some stay ever!
(7 months ago)  #4 ONe
ONe
Maybe if you are gay...
(7 months ago)  #11 The1Crow
The1Crow
<3
Some ppl come into our lives and quickly go. Some stay ever!
(7 months ago)  #31 Ilvy
Ilvy
good that there are some females out there ;)
This place is empty
(7 months ago)  #5 blackdo0r
 
Quoting ONe:

Maybe if you are gay...

lol
(7 months ago)  #6 Dendra
Dendra
i expected a more in-depth or more "pageful" article, not a semi-blog, oh well on the other hand that's a smart move considering that i was hoping for an outsider doing an in-depth analysis of sc+sc2 and then dragging him into a debate in a land where his feet cant identify what's soil and what are the clouds floating above his head.

basically it's quite simple, foreign esports scene relies on lazy asses while korean scene relies on competitive spirit where nothing is expected to be easy. cs source fits perfectly in the global esports scene because majority of cs players are in usa/europe and so on, its place in esports never faced any risks.

when it comes to sc, its heart lies in korea, everything outside that circle is a different universe, totally irrelevant to its existence and survival in esports. sc2 will be huge, will be popular, it will win hearts of many, many rich white boys who like to call themselves true fans of a game just because they can name you all the characters and know the whole storyline by heart.

most importantly game will be easy so that the communities like wc3 find it accessible to them, so to say. the sc concept never was accepted anywhere outside korea, it's just 2hard, if anyone thought that sc2 will be an improvement, something even harder...blizzard is no fool, they've seen how much people loved the concept of wc3, kicking out as many aspects of rts as possible...then came dota, even worse case and even more popular which is quite impressive for a mere map

(i wonder how popular would be a game where you'd have to lick a lollypop, my wild guess would be that dota community would be thrilled by the idea and start playing that awesome, hard game asap - but to make things interesting a team of 5people would have to lick the lollypop so it would take tremendous team work and coordination to find the most effective way for all 5 of you to lick the damn stick at the same time)

excuse me for my sarcasm, where was i, ah yes - so basically future of sc2 in esports is safe as everyone will accept it (hell if command&conquer and aoe3 was accepted, not to mention..yuck....guitar..*spits*....hero....yuck, again...), as for sc2 in korea - the answer is simple, only a "pro version" will be accepted, nobody wants to play a game which has been modified to a level on which every **tard can play it, autocast, automine, autothink mode? oh geez lemme drink a soda while im playing, real strategies are based on thinking, not moving your hands - doh, this aint chess so that you can sit in a chair and count sheep on the wall while trying to come up with a brilliant idea - this is sc, place for no crybabies, it's tough and we like it that way.

all in all, sc2 outside korea=yes, in korea=no. im having doubts about sc2 even outside korea, well other communities will love it but you can see alot of anger in sc community and many people demanding two versions, one for chickenheads and one for real sc players who want a challenge - if we wanned things easier we'd switch to wc3 long time ago (like certain individuals, for example...Zeus...disgrace in my eyes, for others a genious as he was pretty good wc3 player and he'd never accomplish anything in sc).

i mean personally i'll play sc2 most definetly, in the same manner as i played Armies of Exigo, a fun game :) but i'll always come to sc as it offers something no other game in RTS genre never could and probably wont in near future.

If force won't work, use greater force.
(7 months ago)  #7 pechkin
 
at the same time we can look on chinese wc3 sucess
(7 months ago)  #8 Dendra
Dendra
yes, wc3 is safe as long as its chinese heart keeps on beating, same as sc is safe as long as korea takes care of it.
If force won't work, use greater force.
(7 months ago)  #32 daarkside
 
starcrafts atribute to bring the gaming one step closer to the western mainstream >>>>>>>>>>> personal wishes of EVERY tl user^27
German DotA AUDIOCOMMENTS database || www.indota.de ||
(7 months ago)  #44 fams
fams
"when it comes to sc, its heart lies in korea, everything outside that circle is a different universe,"

The only reason S.Korea has excelled so much in E-Sports is because they adopted a narrow minded view of E-Sports. Which isn't a bad thing, it obviously works. However it had a helping hand.

"hen came dota, even worse case and even more popular which is quite impressive for a mere map "

You are upset because of a different game? Dota is a great game. It isn't the same as Wc3, nor SC. Dota is a team based strategy game. I fail to see how you think it is so easy. There are many aspects to the game which make it rather challenging, just as challenging as SC.

"not to mention..yuck....guitar..*spits*....hero....yuck, again...)"

The reason GH was so successful was because it had a mainstream following before it entered into the realm of E-Sports.

"the answer is simple, only a "pro version" will be accepted, "

Have half of the people that make these absurd comments even played the game? SC2 that is. You all seem to know every detail about it and every single thing Blizzard has planned for the game and its competitive aspects.
Beta testing hasn't even started yet, nor is there even news about it yet. Are you so naive to think that Blizzard wont take into account the hundreds of thousands of competitive players opinions into this? Especially when Blizzard themselves, claim that SC2 will be designed for E-Sports?

" if we wanned things easier we'd switch to wc3 long time ago "

Because Wc3 is somehow...an easy game? I would beg to differ.

Mess with the best die like the rest
(7 months ago)  #46 Dendra
Dendra
-take what's best, discard the rest - couldnt support more the way games are ranked in korea, the way esports work outside korea even solitaire could become an esport >,<

-dota is not a game, it is an abomination to the RTS, a map stripped of everything, RTS concept butchered as the match spins around teamwork and micro of one unit, damn, it's so boring even its fans dont like to observe it.

-success of gh has nothing to do with its quality, bashing your head against the wall can become a very popular sport but will you ever see it at olympics? it's a disgrace to see such things walking around callin themselves an esport, geez i guess rolling stones are damn good sportsmen, why the hell do we not see such impossible mixtures in real world? there are certain boundaries that should be followed, esports section is so young that everyone seems to be on a rampage, throw in everything you want, as long as its popular and brings us profit we'll call it an esport.

i mean just stop and think for a second, a moment ago you were ready to say - hey! guitar hero deserves to be an esport, are you saying that playing the guitar is easy? you think only fps/rts are hard to play? -how come nobody asks himself why isnt hendrix one of the most famous athletes in our history, why arent the beatles related to the golden league in any way, i mean they're so skilled they could be awarding medals there like some sports veterans! we simply dont connect the two and if anyone did we'd find that weird, so how the hell did suddenly playing a guitar become a sport - i mean draw the line, set some standards, perhaps in 50years from now we might see a different picture in esports, or perhaps half of the world will turn into brainless mob who skipped school in order to focus on training elite esport titles such as guitar hero15 - it simply aint productive, music is an art, dedicating your life to it can be quite noble, dedicating your life to likes of guitar hero or dota is just brain damaging, nothing more to it.

-many of those who complain about the game being easy have also had the chance to play the game and by the way, how intelligent do you have to be to realise automining and everything else listed is there to make the game easier so that other RTS communities can switch to SC2 more easily, i mean do i have to play the game to draw such a conclusion?

and yes, blizzard is that stupid to ignore hundreds of hardcore competitive players and embrace millions of hardcore amateurs - money, money, money, cant get enough of it. blizzard never had anything to do with sc development in esport world, hell only thing they did was tons of damage with every new patch, including the latest one. if you think they're capable of creating a successful esport title...i mean for starters, they had to call korean progamers to help them out, even so they still managed to mess up everything, then get flamed by the community, fix some things but sadly not many and now they're doing something hillarious

they're making another money-making game, a hybrid between sc and wc3, a game with sc concept to be competitive enough and a game with enough wc3-easy-to-play-style-features to attract variety of gamers. basically wc3 was a game with different concept, an RTS that would spin around micro of several units with a minimum macro aspect, people loved it and obviusly blizzard wont ignore that, otherwise sc2 wouldnt look the way it looks now.

that also gives you an answer to your wc3 question, yes wc3 is a shallow game compared to sc, compared to sc it has zero multitasking, map control,macro, build orders(not to mention fake build orders and tons of other *fake stuff*),army control, etc.

it has somewhat interesting micro, at least one aspect of it, i give it some credit for that, it aint easy to micro 2groups of units+2-3heroes, but that's about it, players' freedom and creativity is limited, apm required to fully play the game is also not impressive

(150, compared to sc where even amateurs need 200+apm to be decent, and progaming level is like lightyears away, in wc3 over 200apm is spam, in sc even 230+ apm can be pure action zero spam, not to mention all amateur koreans have 300+ apm like it's a natural thing, should i even mention that apm in sc goes even beyond 400? oh and just try to spam keys in sc, because unlike in wc3 you arent sticking your face on one screen during the entire game because you have more than one priority and all aspects of the game are equally important),

whereas in sc for example that limit has still not been reached even after 10years, it is literally humanly not possible to do everything that you could do in sc - you just cant do so many things at the same time.
Last edited by Dendra at 09.12.2008, 03:08

If force won't work, use greater force.
(7 months ago)  #47 BeeemIt
BeeemIt
Somewhat I am now happy that StarCraft is just popular in Korea tbh!
(7 months ago)  #49 Dendra
Dendra
yes god forbid "progamers" outside korea having to push themselves to their limits as much as sc progamers, and not just progamers. i always felt sad sc isnt that popular outside korea simply due to being "old and ugly"+it being freaking hard doesnt help it at all, i mean foreigners have proven that they are capable of playing well, only problem is motivation (read: financial support), you simply cant compete in sc against a guy who trains 24/7 with teammates who are all living in the same house with no "real world" distractions - in sc it really pays off to train in that way as the game is as deep as it gets.
If force won't work, use greater force.
(7 months ago)  #9 vhallee
vhallee
i usually like to think that its better to not do something rather than to do it poorly, and this 'article' kinda proves it to me.
as a fellow journalist beemit, i would suggest you actually get yourself acquainted with what starcraft really is, before creating these 'articles'. to me it's a mere blog, with little to no information whatsoever. and another thing: please, never ever mix sc with cs... it's just painful.

i wrote a month ago in romania's biggest gaming magazine about starcraft and what's gonna happen to it in korea when sc2 is out. because of copyright issues i cannot paste fragments here, or i would have made a mess over here.

starcraft2 is definitely the most anticipated RTS title ever and the pressure on blizzard employees is just so high that i wouldnt wanna work there atm.
also, starcraft and south korea are together for a reason, but i bet you dont know it and i wont explain it here cause its just too much.

basically blizzard wants to take the wc3 players and sc player and create a hybrid fanbase, so they created sc2 but they dumbed it down (MBS, automine, etc) so it will be accessible to wc3 and other rts players.

simply because you don't know why starcraft is so big in korea, you will not understand what will happen to sc2. lemme help you: sc2 will be big in other countries too and korea will not be the leader. it will be in the top but not the leader, mainly due to the fact that they plan on having simultaneous leagues for both games.

everyone will switch to sc2, but you know why? because of the same reason why St. Anger got Platinum Album: OUT OF PUBLIC CURIOSITY. people will buy it and play it simply cause its named starcraft. but what if sc2 wont be as successful? then im gonna see some unemployed wc3 players who wanted to switch.
Last edited by vhallee at 03.12.2008, 20:37

I'll be nicer when you're smarter.
(7 months ago)  #10 KuulUitre
 
What is painful is how cocky, negative and over-confident you are... no offense but your statements on how you sure know better than anyone here about what happens right now in Korea and will happen in the future make me sad for you... maybe you could just give your opinion without trying to prove how smart you are compared to others...

apart from that, i think you're right on some points ;)

cheers
Last edited by KuulUitre at 03.12.2008, 20:19
(7 months ago)  #39 vhallee
vhallee
im always cocky and over-confident when it comes to sc because nobody proved me im wrong so far. the fact that you eventually agreed with me shows that i actually won the battle without the need of this reply, right? ;)
I'll be nicer when you're smarter.
(7 months ago)  #24 GoodGamemrlove
mrlove
vhallee is right!
McCain FOR PRESIDENT!!! ... o-o-o-p-s
(7 months ago)  #45 fams
fams
This whole idea that SC2 will be easier baffles me. I will admit, I don't play SC, I never have. Then when I played SC2 at Blizzcon regional finals in Boston this year, it showed that I had never played it.

Every SC player comes to the table with the same feeble arguments, that 'automine' and other aspects of the game were made easier for the masses will somehow kill the competitive aspects of the game.

Are all of you so naive to think that the people that play games are to dense to figure out how to mine without rally points? Because, it doesn't take a genius to know how to mine resources in SC.

Mess with the best die like the rest
(7 months ago)  #12 BeeemIt
BeeemIt
Interesting opinions vhallee and Kendra and I wouldn't even disagree with you, but StarCraft is not more or less than a normal eSports-title for me and because of that I still believe to be able to have an opinion about it.

In my opinion all those things like no auto-mining, unit-limits etc are not features of a game, but just things Blizzard couldn't do different ten years ago. To see that those features of the game, make it a lot more difficult for beginners and really doesn't fit to the important concept "easy to learn, hard to master", is not just positive. It's quite important for a game that's supposed to sell. Although Blizzard loves eSports and the competition, they need to make money. And a game like StarCraft with such features wouldn't sell as much as a game, that can compete with other new games with those gameplay-features.

I am quite sure eSports is as well successful in countries outside of Korea and I believe that it is not only successfull because you need to be especially competitive, but because the scene developed the right way.
Last edited by BeeemIt at 03.12.2008, 20:59
(7 months ago)  #13 Dendra
Dendra
what vhallee was trying to say (probably) is that this is a shallow review of starcraft, you cant talk about sc unless you know what you're talking about. if you plan to do it then at least get informed so that you can actually write something about it, this looks to me more like an intro to an article and now im expecting the "real deal" where you will explain to us more the situation in sc2 and your thoughts on how it will progress in esports world but i dont see any.

i get your point that sc is an esport title like any other and you have the right to write about it, but there is one little problem, sc isnt like any other title, it's same as if you were a journalist for uno and then you go write an article about poker....yes both are played with cards but dont mix pink apples with red parrots :(

- your whole article has a total of 3sentences (if i counted well), why? because it's supposed to be about sc2 future and how it lies in china, or something like that and i dont see an article about that, i see a few sentences about cs 1.6 and css (i actually liked the comparison because its true that cs 1.6 is a harder version and it was a nice move from you to connect sc-sc2 differences with those two games), then i see a few sentences about wc3 which arent anything new, pretty much telling the old tale for 10000th time and finally we see a conclusion that..well as i said, i expected to have an option "flip the page and read on"

P.S. personally i wouldnt dare to write an in-depth article about sc2 future, i'd rather call it my own thoughts on how the world will look when sc2 comes out, i dont consider myself worthy enough to make an article with hardcore facts of how it will be and how it is, im just a spectator in sc world for a very long time now, sure i can make a wild guess but to make a really good article i'd have to do alot of research to base it on more than just speculations so i find it funny how you dont find it odd at all to call this an article about sc and how you consider yourself qualified to write about it when from what i noticed you couldnt write even a single page of your own thoughts about sc - im not asking you to know the sc history, the way our world works, im not asking you for any of those, im asking you to simply write your own thoughts and explore the subject instead of cutting it down to...this...

if you have interest in the subject then feel free to come and talk about it, if you plan to write an article about it then talk to the people that are into sc if you need any help, whatever you do just please dont write two lines about sc and then call it an article, in my eyes there are only two ways you can write an article - from facts, and from your heart.
Last edited by Dendra at 03.12.2008, 21:45

If force won't work, use greater force.
(7 months ago)  #14 XATMO8G
 
The article wasn't very in depth or very detailed. It was more like a simple article expressing an opinion. I can't decide if I like it or not right now.

As for Starcraft 2. I support all the changes Blizzard did to make it easier. These days people want a game that is easy to learn. The original starcraft was really hard to learn and even harder to master. I believe that there are still alot of things to be done in a game even with the automining. I hate watching matches where the player is just so focused on controlling his base that he forgets his unit control. What starcraft needs right now is more unit control stuff rather than base managing.
(7 months ago)  #15 Dendra
Dendra
you mean from the spectators' point of view it is more fun to watch gamers control their armies, rather than pay sometimes even more attention to their base rather than keeping the units alive. so basically when an obs moves the camera around the battlefield you see a fight where units arent used to their maximum and at the same time you see so many things done from the economical aspect (for example) and you dont even notice that everything is working so perfectly, you just kinda accept the fact that units keep coming from the gateways and everything is working fine - in order to appreciate it you need to be a hardcore gamer so that you know how hard it is to pull it off, so sc isnt so interesting to a wider range of audience, it's kinda restricted to its hardcore fanbase, it has little to no future in expanding that fanbase in any other way besides attracting more gamers..and sometimes people just want to watch a game and enjoy it, not play it for 5years just to understand what's so special about managing your base and fighting at the same time.
If force won't work, use greater force.
(7 months ago)  #17 XATMO8G
 
As we all know spectators are very important and yes a good esport game requires a wide range of spectators and not just hardcore gamers. There has to be a balance between both and Im sure blizzard can make it that way by not removing things like automining and making a different AI.
(7 months ago)  #20 Dendra
Dendra
and that's the problem, as long as esports are a showbusiness that "sport" part wont be taken seriously by the rest of the world - games shouldnt be judged based on how much money they earn to their owners or people who play them, games shouldnt be judged on how good they are for the audience - if a game is good it will be accepted no matter what, there are millions of sc spectators that havent touched the game, yet they cheer for their heroes and watch their games year after year.

i mean has anyone tried to make chess more interesting? same goes for any olympic sport, faster, better, stronger...more entertaining to the crowd...yea right, join the circus then.

as isimbajeva said about blanka vlasic - she cares too much about the audience, basically she lost the track as entertaining the crowd comes along the sport, it shouldnt be a foundation for it.

If force won't work, use greater force.
(7 months ago)  #33 daarkside
 
i know x-mas is comming and its time for wishes and ofc u can wish urself a perfect esports where everyone want to see(and is able to understand) the most skilled game in the world
but since santa is fucking fake....

German DotA AUDIOCOMMENTS database || www.indota.de ||
(6 months ago)  #52 PltO
 
Starcraft would NOT be where it is today if it wasn't interesting to people who don't play the game.

It started that way I guess, if you watch old vods you'll see a studio full of young adult males, who probably all played the game. If you watch games today, there are soooooooooooo many young girls watching - do you think they are hardcore gamers?

I wish they were (since then we might finally see some more female SC pros aside from Tossgirl) but I doubt it.

Bottomline of my post is this; to enjoy SC watching SC you do not need to be hardcore, you don't need to understand the game. It's an exciting game even without understanding what goes on "beneath the surface", and I'm sure anyone would find the First Person Views impressive.
It has the star appeal, it has excellent commentary, and it has exciting gameplay, the basics of which are easy to grasp even for the un-initiated - understanding the game is not needed even if I'm sure you'd get more out of it if you did.
Last edited by PltO at 17.12.2008, 06:26
(7 months ago)  #16 mymFfrows
frows
xxx[...]




nice article...
but i believe that each game has their space
and the players will apapt to this situation!

be the best
(7 months ago)  #18 BA|frequency-
frequency-
Too many hypothetical questions, but still an interesting read.
<VisarkA> one night ended with me sleeping in jolies bed
(7 months ago)  #19 proAproAJune91
proAJune91
Quoting vali:

starcraft2 is definitely the most anticipated RTS title ever and the pressure on blizzard employees is just so high that i wouldnt wanna work there atm.
also, starcraft and south korea are together for a reason, but i bet you dont know it and i wont explain it here cause its just too much.

basically blizzard wants to take the wc3 players and sc player and create a hybrid fanbase, so they created sc2 but they dumbed it down (MBS, automine, etc) so it will be accessible to wc3 and other rts players.

simply because you don't know why starcraft is so big in korea, you will not understand what will happen to sc2. lemme help you: sc2 will be big in other countries too and korea will not be the leader. it will be in the top but not the leader, mainly due to the fact that they plan on having simultaneous leagues for both games.

everyone will switch to sc2, but you know why? because of the same reason why St. Anger got Platinum Album: OUT OF PUBLIC CURIOSITY. people will buy it and play it simply cause its named starcraft. but what if sc2 wont be as successful? then im gonna see some unemployed wc3 players who wanted to switch.


you're my man without any doubts, vali. Junnie really really loves you, from the bottom of her heart. Automining or everything related to "auto" in SC is really stupid!

Well, i expected something more in this page. I thought you would make a guess about SC II's future in Korea and outside Korea but you just kept giving the readers many many many questions. And they (your questions) gave me some empty feelings.

I guess you have not played SC much, have you? So I can see you could not wrote anything in-depth about my game, vali's game, dendra's game and many other ppl's top 1 game. You didn't know what made SC so popular in Korea; then, you wrote about it perfunctorily.

If I'm not wrong, even you told me and everybody in here that we (eSport lovers) would play SC II definitely when it came out but we had to let it sometime to see if it was a suitable game to be called as new eSport title, you were still quite optimistic about its success in future?

In my mind, this article gave me nothing about how SC looks like in future but it kept telling or asking me some questions that I had been told for million times before.

Hope to see other in-depth article about SC and SC II in future (in case if you're ready)

p/s: to me, blizzard is no fool but they're no god, too
Last edited by proAJune91 at 04.12.2008, 07:45

Fear is not what I'll get. It is what I've created myself
(7 months ago)  #21 PFFl0lek
 
Guys, less fighting more loving!
(7 months ago)  #22 Malystryx
Malystryx
Beeemit getting ganked by fellow writers! ;DDDD
Glad to see you get your own column space Beeeeeeeeemit! I shall return to have a look! ;D

Lawrence "SK.Malystryx" Phillips ~ SK Gaming
(7 months ago)  #28 Dendra
Dendra
-
Last edited by The1Crow at 06.12.2008, 01:48

If force won't work, use greater force.
(7 months ago)  #23 Publiplz
 
- "Right now WarCraft 3 is strong in Korea and China"
OMG yeah, that's why korean pros have to move to and being paid by european teams like MYM or SK gaming long ago, isnt it?

- "That's exactly what could happen to StarCraft 2 in Korea."
or... not?
What has source to do with SC2 man?
Of course in communities like sc people will always prefer to stick to their old game as they think it's perfect and the rest are unskilled. But that's exactly what Blizzard is aiming against, and they did it for war3 RoC for a while, damn, even made some good tournaments for WoW wich is more casual-oriented by far

But again, talking about counter strike and e-sports... where does WCG come from? Where does e-sports come from? and which game? yes you know it. Starcraft.
And... FPS are bigger in other countries? who cares? I don't see Musamban1 (for example, cs player in my country) walking by the streets being recognized everywhere and doing signatures for the fans like starcraft pros do in korea. They have tv channels! they show up on TV, damnit! They go to a big stadium with 120k spectators to see the finals of the tournament!

Now THAT's e-sports, definitely.
(7 months ago)  #27 Dendra
Dendra
definition of esport outside korea is...stretched :) kids quit school to "train" guitar hero, cs/wc3 players call themselves progamers and compared to korean sc progamers i cannot help but laugh, games like aoe3 get to wcg for god knows what reasons, it's just a big mess atm and only place where word sports is rightfully there is south korea, everything else is far away from it.
If force won't work, use greater force.
(7 months ago)  #25 =XII=sAy-CheeSe
 
DRAMA!
(7 months ago)  #26 Lun-
 
nice read. lets wait for sc2 to be out then. :D
(7 months ago)  #29 CryMeAReaver
CryMeAReaver
I really expected a more detailed article. I think if SC2 is successfull (casual as well as in esports) is depending on the "Hype" factor.

It is sure that it will be a successfull casual game because the SC2 Hype for SC2 as a casual game cant be stopped seeing how huge it is now. If it is a successfull esport game is depending on the support of the leading e-sport organization in the western world, asia and especially China and Korea.
If in Korea OGN, MBC, Fomos (and so on) decide not to hype sc2 and dont give it too much attention, it wont be successfull in esport there even if it is THE PERFECT ESPORT GAME or NOT. So its not in the hands of the community but in the hands of e-sports orginazations like ES Nation, Turtle Entertainment, PGL, RM.de and other media.
(7 months ago)  #30 Ilvy
Ilvy
Wc3 will fall, SC only if koreans follow to SC2, WCG = korean money so whatever they chose we get, money makes the success, not the community unfortunatly
This place is empty
(7 months ago)  #34 oX
 
I don't know what will happen. Maybe SC2 multiplayer will be a stategic supermarket. I would love that ;D I guess it will split the community in Korea a part of people who will play the 'fun' and a group of people who want to play the 'hard'. Since blizzard most likely won't release an easy(fun because your ass doesn't get kicked every minute) and difficult version for SC2 (I think so because it just sounds crazy). Even if they do, korea = hard version, china in between but it's so f*cking big so... and the rest most likely easy version with some exceptions.

I just wait and see want to play the game anyway if I like it i might play it more and possibly in competition if I don't, I'll just go back and wait for the next big thing :)))
(7 months ago)  #35 GKoOCassandra
Cassandra
-
Last edited by The1Crow at 06.12.2008, 02:03

Laugh as much as you breathe and love as long as you live.
(7 months ago)  #36 Dendra
Dendra
-
Last edited by The1Crow at 06.12.2008, 01:43

If force won't work, use greater force.
(7 months ago)  #40 vhallee
vhallee
-
Last edited by The1Crow at 06.12.2008, 02:01

I'll be nicer when you're smarter.
(7 months ago)  #37 vhallee
vhallee
-
Last edited by The1Crow at 06.12.2008, 02:04

I'll be nicer when you're smarter.
(7 months ago)  #41 Dendra
Dendra
Your comments might be turned into dust and - but they will warm my heart for days to come, :ave
If force won't work, use greater force.
(7 months ago)  #38 Eleonore
Eleonore
Well actually i agree with Vali concerning the future impact of SC2 on the population and for sure it's gonna be very huge, even bigger as W3 .. its normal time goes on, and other games let place for new games !
A lot of people tend to speak about SC without really knowning this universe nor the gamers of the game, but still this game got many people on it even if its a pretty old game ...
It's gonna be really nice bcoz then it will just link many people from different games, such as BW and W3 .. which gonna be very interested.
The pros of W3 and SC won't probably be the same on SC2 ... lets c
(7 months ago)  #42 daarkside
 
if those ppl speak about sc2 as an esports phenomenon and not about the game itselfor the universe, then its ok.
99% of all sc2 articles these days do it exactly that way, ppl with esports knowledge(probably more then the average tl user, since most of them has no idea whats going on outside the sc universe) speaks about sc2's esports feature

German DotA AUDIOCOMMENTS database || www.indota.de ||
(7 months ago)  #43 vTMirhi
Mirhi
After reading this thread, I think Dendra and vhalle need to write more Columns =)

I guess the topic has already been derailed. =P
(7 months ago)  #48 proAproAJune91
proAJune91
you can see vali column in MYM front page
he's the one who "invented" column in mym
enjoy!

Fear is not what I'll get. It is what I've created myself
(7 months ago)  #50 PMSPinkSheep
PinkSheep
Quoting Mirhi:

After reading this thread, I think Dendra and vhalle need to write more Columns =)

I guess the topic has already been derailed. =P


LOL. Especially Dendra =P. But they made many valid points and the discussion sheds a lot more light on the subject matter than the article itself. ><"

And a little out of topic but...
Are we ever going to have a Diablo 3 article/spotlight? I'm a huge fan of the Diablo title and I'd love to hear some opinions from the people here at MYM...

the world is my playground...
(6 months ago)  #51 PltO
 
#15, Starcraft would NOT be where it is today if it wasn't popular to people who don't play the game.

It started that way I guess, if you watch old vods you'll see a studio full of young adult males, who probably all played the game. If you watch games today, there are soooooooooooo many young girls watching - do you think they are hardcore gamers?

I wish they were (since then we might finally see some more female SC pros aside from Tossgirl) but I doubt it.

Bottomline of my post is this; to enjoy SC watching SC you do not need to be hardcore, you don't need to understand the game. It's an exciting game even without understanding what goes on "beneath the surface", and I'm sure anyone would find the First Person Views impressive.
It has the star appeal, it has excellent commentary, and it has exciting gameplay, the basics of which are easy to grasp even for the un-initiated - understanding the game is not needed even if I'm sure you'd get more out of it if you did.
Last edited by PltO at 17.12.2008, 06:23
(6 months ago)  #53 MrJayGatsby
MrJayGatsby
Very interesting read and love the RTS FPS comparison image :D

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