Articles

20th May 2008, 15:05

Are we jeopardizing professionalism?

Are we jeopardizing the professionalism in our sport, when 5-digit prizemoney are handed out by organizations that doesn't care if serious flaws in the setup will have influence on the results?

With $60,000 on the line, KODE5 was seen by onlookers as a much needed addition to the International tournament-schedule. The event was indeed a fresh breath of air, structuring the tournament with a group-stage and then going straight to single-elimination.

Given the teams participating, the prizemoney involved, and the general hype about the event, a lot of people were already talking about KODE5 as a definite "Grand Slam"-event. Listening to Lester Lau, the KODE5 "revolutionary in command", it was also quite clear that the organization wants to reach the same level as WCG or ESWC. Not in a big leap, but in small steps, improving all areas of the tournament in order to expand.

Following the event in Moscow there is certainly room for improvement on the organizational side of things. The amount of controversies in the Russian capital were simply too high. Luckily for KODE5, none of them were (to my knowledge) defining for the tournament, but it should be obvious to everybody that those flaws can't be repeated.

Live HLTV-server, just next to the players

The most important flaw was also one of the easiest to avoid. Due to the nature of the venue, (which had a little café in the middle - which was surrounded by stage and booths) the stage-setup was very compromised. It created a really intense atmosphere, but it also created some awkward situations. The most controversial of these, were the placement of the shoutcaster.

Placed to the left of one of the players, the Russian shoutcasters were running a non-delay HLTV-server to be able to broadcast the game live. This would have raised absolutely no eyebrows, if it wasn't because the player sitting next to the shoutcaster would only have to do a 90-100 degrees turn (maybe even less) to watch the same HLTV-stream. fragbite documented this fact early on Day 1, but nonetheless the organizers continued with the same setup throughout the event.

As you can see on the picture from fragbite.com, Ukraine Edward from Russian Fede- Virtus.pro is watching the entrance from the radio-room to the center-room on de_nuke, while the shoutcaster is watching the defending CT-guy on the way to scout to the radio-room. There are no indications - whatsoever - that Edward did look at the shoutcasters screen, but the result of just a short glimpse could determine the outcome of a round - possibly even more.

Picture by www.fragbite.com

Germany Thomas 'kul1' Kuhlenbach:

At KODE5, we want to make sure that spectators are able to experience the excitement of a true international e-sports tournament. Part of this is providing in-game cameras for spectators as well as a shoutcaster to give the play-by-play. However, we must also ensure that reaching for this goal does not in any way compromise the integrity of the tournament. In the end, we have serious competition, which means that measures must be put in place to ensure that the tournament is fair above all else.

In regards to the shoutcaster placement, we received the feedback of the possibility of players looking on the screen and this was rectified by placing barriers (i.e. spare PCs) around said screen to make sure that cheating in this sense was not possible.

Russian shoutcast while Virtus.pro were playing

The second flaw was already obvious before the event started. As I arrived on Friday alongside Peter from QPAD - who had to set up his booth, the crew were testing the speakers that were used for the shoutcast. Having seen multiple events where the noise-level had influence on the outcome, I tried to wear a PC350-headset. Though I squeezed the cups against my ears, I had no problem hearing the sound in the room.

When I confronted Lester Lau with the fact, and the question about Russian teams and Russian shoutcasts, he told me that they would try to avoid putting Russian teams on the stage. As Virtus.Pro and fnatic entered the stage, it was obvious to everyone that the former could have a potential advantage. The crowd was all on their side and according to several Russian-speaking sources, the audience were screaming out the position of fnatic-players in several key-situations.

Germany Thomas 'kul1' Kuhlenbach:

Regarding the Russian commentary, we also had similar concerns about Russian teams having access to extra information. However, to solve this issue, we got a very experienced shoutcaster who would only speak about the Russian team, which effectively meant that neither team had access to extra information. The shoutcaster did not in give away positions throughout the weekend, and we had many Russian admins confirming this.

As for noise, yes, it did get quite loud at certain points in the matchups, but this was mainly due to the fans cheering. At KODE5, we are excited about e-sports and truly feel it can be a spectator sport.  We were thrilled by the enthusiasm of the crowd and the comparisons of KODE5 to an NBA event.  This is the right direction for e-sports in general.  We have dozens of people to try to monitor the crowds for inappropriate behavior, but for the most part the crowd handled themselves with the dignity and respect we would expect of the e-sporting community.

Live HLTV-feed behind the players and coaches

And how can you run a live HLTV-relay just behind the players. The manager only had to take one or two steps back from the podium to "accidentally" get a glimpse of it. If bending forward and watching closely when there was fade to black (when they were dead) the players could also see the stream reflected in the monitors.

Even looking down the row of monitors, peeking at your team-mates' screens could potentially give you the possibility to pick up something from the stream.

mTw.MJE is looking down the row of computers. If he is twisting just 15-20 degrees more, he will be able to pick up things from the live-stream behind him

Germany Thomas 'kul1' Kuhlenbach:

As for the live HLTV relay, we had admins there during the entire match to make sure that managers or players were not stepping backwards to catch glimpse of a reflection. There was not a single occurance during the entire event that would call the integrity of the teams in attendance into question. The KODE5 2007-2008 Global Final was a fair tournament and that each of the winners received well deserved victories.

If? How? Then what?

While no one can say whether or not any of the above-mentioned things had influence on the results at KODE5, we can't know. And to professional organizations and teams, that is simply not good enough. Imagine the Champions League-final between Chelsea and Manchester United with goals that are 10 centimeters too wide, and then imagine a late winning strike from either team. It would not only cause uproar from the losing side, it would most likely also instigate a replay of the game, as the sport can't live with the doubts.

If I had been eliminated from the tournament in a stagematch, I would most likely think "Did these things affect my match? If they did, how was it carried out? And if it was carried out, then what should happen with the game?". As a tournament-organizer, one of your prime tasks is to avoid these concerns. How can you expect players and organizations to be professional, if you can't even guarantee that organizational mistakes won't have defining influence on the games?

Luckily, one might say, Virtus.pro didn't eliminate fnatic in their stagematch, no Russian team made it past the groupstage and no one raised their voices about the issues. Beginners luck for KODE5, but next time it's business. Repeating any of these mistakes will put their integrity at stake, jeopardizing the professionalism in our sport. We can't accept that.

 

 
Comments (30)

 

Page :
  • 1
(3 months ago)  #1 adn
adn
I'm really not to fond of KODE5 its almost a half arse tournament. No offence to the guys but its prize purse is small in comparison to ESWC/WCG and it just doesn't come across as a comeptition which is a big as it is.
only dead fish go with the flow...
(3 months ago)  #2 myMYM|Phil
Phil
As I wanted to shorten the article just a bit, I did not include the schedule-thing in WC3 about ToD, Hasu, TeRRoR - and neither did I include the whole "we set the brackets, then change them and the revert the change again"-story.
I'm forever blowing bubbles!
(3 months ago)  #3 Unbelievable
 
Well, issues with e-sports tournaments happen often (WCG 06 Sky-Gostop conflict, WCG 07 with lots of cs conflicts, ROTK with TH000 - Grubby problem)....
Last edited by Unbelievable at 20.05.2008, 07:29

Boo!
(3 months ago)  #4 myMYM|ohjeohje
ohjeohje
well SC games broadcasted @ Korea. I still wonder how easily they could see live stream just turning their head, though officials/referees can easily see this as players are been filmed whole time.
Its Mr. Replay manager to you ! *_* -Ohjeohje
(3 months ago)  #10 myMYM|Celial
 
as a korean sc progamer always knows almost everything what his opponent is doing, it would be a big disadvantage to take the eyes off the screen...
Do not regret. Always forward and never back.
(3 months ago)  #16 Ooopek
 
i think...no time to tourn ur head around when u doing over 300apm :-)
(2 months ago)  #28 myMYM|Dendra
Dendra
sc requires bit more than 150apm of pure action if you want to physically be capable of doing everything that needs to be done (like no other rts), you have to focus on gazillion of things and do them in perfect order because multitasking required is just beyond everything, looking at the screen behind your back would do you less good because you already know exactly what your opponent is doing - besides that i think the level of intelligence and respect in sc wouldnt drop that low that a player even considers cheating - which i doubt wouldnt happen in pes or something.

you might find it surprising how they dont cheat but even in amateur world at our lan tournaments we simply dont cheat, i played many games sitting next to my opponent and not once did either one of us even glance at opponents pc - it's just something you learn, a level of self-control.

If force won't work, use greater force.
(3 months ago)  #5 myMYM|vhallee
vhallee
"Are we jeopardizing the professionalism in our sport, when 5-digit prizemoney are handed out by organizations that doesn't care if serious flaws in the setup will have influence on the results?"

to put it simply, yes phil, we are jeopardizing professionalism. corruption is everywhere, easy as that.

I'll be nicer when you're smarter.
(3 months ago)  #6 myMYM|Cassandra
Cassandra
Nice article.

To reach professional standards, tournaments should look at how the Korean leagues and tournaments set their rules and system. They usually have the most fair rules and system that are kept strictly. And this is how it should be.

Next to Korean tournaments, I think ESL is very professional too.

Laugh as much as you breathe and love as long as you live.
(3 months ago)  #7 virp
 
Nice article
(3 months ago)  #8 AleXmushrooM
AleXmushrooM
Nice article. ;D
(3 months ago)  #9 myMYM|AnDrEwLeeHoM
AnDrEwLeeHoM
I agree that Korean events are with strict rules and system but i do not like their ways which are a little bit mechanical.

On the contrary I think ESL is much better.

Love is the force of nature!
(3 months ago)  #11 myMYM|Dectilon
Dectilon
I think this is an important topic to discuss because with e-sport still being quite young it's big events are still riddled with problems. Perhaps a discussion of general solutions would be in order? : )
Suprise and Terror!
(3 months ago)  #13 Unbelievable
 
Good idea!
Boo!
(3 months ago)  #12 Qu1nt
 
Off topic question to phil, are you family to the famouse cyclist? Micheal Rasmussen ;) :D just wondering
(3 months ago)  #17 myMYM|Phil
Phil
No it's a pretty common surname in Denmark. The prime minister is also named "Rasmussen" :p
I'm forever blowing bubbles!
(3 months ago)  #14 blaze89
blaze89
mhm... dont like the aspect with the teammanagers / players "cheating" to watch their enemys....
http://www.mymTw.com - Head of Content
(3 months ago)  #15 Ooopek
 
buhahhahahaha the story with the shoutcaster :D
omg...its better that see the enemies monitor...omg - what a dumb ass put the shoutcast crew there ? oO
(3 months ago)  #18 dunn
 
It wasn't as bad as you made it sound... It's not as easy as you would think for the players to divert their attention and try to watch the screen or listen to a shoutcast. If they had, it might have given them a tactical advantage, but they'd be less focused on playing and thus possibly missed an important shot or sound. Even with a manager behind the players, it would have been awkward and obvious if someone tried to tip the players off while looking at the big screen behind.

Don't get me wrong, it was a pretty poorly thought out setup, but I don't think it had any impact on results. Not only do I think the teams have too much pride and respect to abuse something like that, but without practicing in some way it would be ridiculously ineffective.

myEG.net
(3 months ago)  #23 myMYM|Phil
Phil
Granted, it is hard to divert your attention when you are actually playing. But look at MJE on the last picture. Obviously he is dead, and it is actually that situation where these things can come in play.

And I don't think we can allow doubt in these kind of situations, the setup must be waterproof so the players can't be blamed to do anything wrong.

I'm forever blowing bubbles!
(3 months ago)  #19 FiveDuragon
Duragon
haha
go fuck yourself
if u dont like wtf u come
(3 months ago)  #20 OrDaThrsty
 
if people knew this was gonna happen, perhaps they wouldnt come? isnt it obvious that you shouldnt put live hltv feed next to the teams that are playing?
(3 months ago)  #24 myMYM|Phil
Phil
I came to watc the event, and now I just point out some obvious flaws in the organizing.
I'm forever blowing bubbles!
(3 months ago)  #21 baesjen
 
I'm just wondering, could you post some of the things that you didn't choose to have in this article ? ;) I am interested in reading it
(3 months ago)  #22 myMYM|Phil
Phil
"As I wanted to shorten the article just a bit, I did not include the schedule-thing in WC3 about ToD, Hasu, TeRRoR - and neither did I include the whole "we set the brackets, then change them and the revert the change again"-story. "

And there is a couple of issues I'll just keep to myself.

I'm forever blowing bubbles!
(3 months ago)  #25 charm
 
good event but many flaws for that lvl of tour :\
i hope they will show more attention in this matters
in the future...
(3 months ago)  #26 danzigPL
danzigPL
GJ, You're right, it shouldn't have happened. IMO Fnatic had better situation in small poins than Virtus, therefore Fnatic didn't have to play additional match with Virtus to advance from the group.....
www.cybersport.pl
(2 months ago)  #27 Meitre
 
xD Funny photos
(2 months ago)  #29 myMYM|Dendra
Dendra
i think bad organisation is not the main problem, all sports combine a healthy body and not just the mind, promoting earning money via games that allow you to eat a burger while "training" doesnt deserve to be called e-sport. "hey mom, would you mind, i'm busy training for the e-sport olympics, errm btw can you hand me that coke and cheesburger, im so good i can micro with one hand and eat with the other"

not to mention the other side of the medal - if you dont live on fast food then you dont eat anything, tell me how many gamers live a stabilized life? skip breakfast, gogo play, grab a snack for dinner and gogo play, sleep 2hours so you can play more during day, hell why should you even sleep, try connecting 3days straight and look pro - thats the kind of attitude "e-sports" is flooded with.
Last edited by Dendra at 12.06.2008, 12:39

If force won't work, use greater force.
(last month)  #30 Meitre
 
...

Page
  • 1
In order to post comments you must be logged in. You will be forwarded automatically to the feature you were trying to access.



If you do not have an account yet, you can register to the MYM Community in less than one minute.
Registering won't only allow you to read the latest coverage on current events, but also give you the oportunity to take part in an uprising gaming community and meet new people, aswell as new friends.Register now and be a part of the MeetYourMakers community.
 
Credits
Phil
Author
Last update : 19.05.2008 15:49
18 updates
This item was shown 4297 times.
20 people wrote a comment.
18 updates by 1 writers.
Last update was 3 months ago.
join the team