
![]() Satiini | Of course I'm hoping that the new maps will be fun and implimented into ladder game later on. I don't think it will bring any new strategies, maybe the maps will, but balance changes won't bring any new strategies.. |
![]() Zeus[19] | Yeah I think so. We’re gonna see more expos from UD since Dryads give more XP now. Maybe we’ll see more Knights, and definitely more Ziggurats – no more instant kills from Sappers. |
![]() hanf | I don't know, that's hard to say...only time will tell I think. Past patches always took a lot of time to figure everything out. But as of my first view, it won’t change much. We will see less tower rushes and more Orcs...that's for sure :) |
![]() SocceR | I don’t think so. There are so many strategies now to use. But maybe it's possible for those who practice a lot. |
![]() WinNers | I guess players will start making slight modifications to their strategies in patch 1.22, but not major ones. |
![]() ReprisaL | Yeah. I saw that Knights have been buffed and I’ll be using them more often in my strategies in 1.22 |
![]() DeMusliM | Yes I do, I think that Hippos/riders will be used alot more as an alternative to pure massing Dryads in the UD v Nightelf mu. And I also believe UD will expo more. Plus new maps will obviously bring new opportunites for each race. But overall I think we will see a constant trend of what works now reappearing in the future. |
![]() SonKiE | Well, I can only see it from a Human point of view - it will change close spawn vs Nightelf, T2 towering vs Orc, and tower rushes will be a lot more difficult in general. Maybe Knights will be used more - but other than that same old. It will be harder to expand as well. |
![]() Rainbow | Not at all. I guess all the strategies will be pretty much the same as now. |
![]() FoCuS | I don’t think so. Patch 1.22 has too little changes for new strategies to be invented. |
![]() Lyn | No, I really don't think there will be any new strategies in 1.22 |
![]() Ciara | Hmm maybe we gonna see more xpos from UD, they normally tend to stick to the 1 gold mine in main, now with faster Necropolis and more armor on zigs its easier to get up. and the mass Dryads vs UD won't work as well now that they gonna give more XP, UD heroes gonna lvl up faster for sure, and hopefully we are gonna see Knights being used more often. |
![]() Fly100% | Most likely yeah. I think the Human tower has been nerfed quite a bit which prevents them from fast expanding in every game. I guess they will also not be rushing with towers so often anymore. |
![]() FuRy | No, I don’t think so, possibly for humans, and for sure if the new maps are implemented into leagues, but if that doesn't happen, then no. UD spellcasters weren’t buffed at all for example, which could be one of the turning points strategy wise for Undead |
![]() Naniwa | Yes, especially in the UD vs NE match-up. Hippos and bears will be used a lot more. I think it’ll be nice to see some new tactics. |
![]() Happy | No, it's not, maybe fast gargs vs Human will be more popular. And also, it would be a lot easier to play vs Nightelf as Undead from now. I dunno about the other matchups, perhaps nothing will really change. |
![]() Susiria | I think Humans can’t fast expo like in 1.21b anymore, so I guess they will be searching for new strategies. And Undeads? Ziggurats, Necropolis? Such a comedy |
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| Five with the Pros on Patch 1.22 | 3 | |||
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| Q1 | 18 | |||
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| Q2 | 6 | |||
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| Q3 | 2 | |||
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| Q4 | 1 | |||
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| Q5 | 32 | |||
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Wind Author Last update : 11.04.2008 05:49 5 updates |
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ZeeMike Last update : 11.04.2008 00:32 1 updates |
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Heldarion Last update : 10.04.2008 21:43 1 updates |
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